I've never been much for following the rules. Which may or may
not be why it takes me a year or more to write a novel. There is so much advice
out there on how to get started, how to write, how to edit, etc. that is sometimes
contradictory. I've sifted through the Internet, bought books, and quizzed author friends. Worksheets abound on outlining,
beats, plotting, character development, character motivation, scenes, POV,
world building, query, synopsis and more story ideas than you can shake a
computer mouse at.
Eh.
I'm a pantser. I tried being a plotter, I really did. It
didn't work for me. I went back to pantsing, and I'm much happier. I prefer to
do all my organizing afterwards. Which may not be the best way, but it's the
way I like, and it may take longer. It works for me. It may drive me crazy at
times, because conventional advice insists you do certain things at certain
times in the noveling process. Good luck with that.
I jump right in, feet first, without looking to see if there
are rocks below. I have an idea, it's usually is in my head a year or two
before I start writing. I ponder the characters, run scenarios through my mind,
over and over. I play the 'What If' game. I love the What If game. I love circling
around and around ideas until the story firms in my mind. Or turns to Jello.
Then I write.
I sit down and write frantically, from beginning to end, seeing
where the story takes me. Then I rewrite. Then I do a third draft, fine tuning.
I've been informed this is not the way to do it. That I waste a lot of time
with the rewrites. I probably do. For me, it's like building a sculpture.
I smooth layers of clay over the foundation, and little by
little the form emerges. Sometimes things jump out at me like a boogeyman from
the closet. Other times it's the drip-drip of a leaky faucet.
In my current novel, the first draft was in first person.
Reading it through, I realized the story wasn't solely about her, and another
character needed his time on stage. Demanded it. Since I hate multiple first
person POV novels, I changed it to third person, and immediately felt more
comfortable. My other novels are in third person, that's my happy place. I always
wanted to try first person, and now I feel I can do it. When the right
character comes along and is greedy enough not to share stage space.
So, rules. Like making up a character sheet for each
character—I don't do them. I carry the characters in my head, (it gets crowded
in there). The problem with character sheets, is, they're not made for fantasy
characters. I suppose you could twist them to fit, but the character's magic
ability, and what effect it has on them and the world needs to be addressed. So
I made up my own character sheet of sorts for fantasy folks. And quit using it
as soon as I figure out the elements that fit the story. Yes, they are useful
for things like height-weight, eye color, hair color and the like. But I've
never 'interviewed' my characters, or built a character arc step by step
according to formula. After a year of thinking, I know what they want, where
they start, and where they should end up. Figure out what works, and go from
there. Doesn't work? Toss it in the cut file. For me, it's all about the journey.
What am I trying to say? To quote Fleetwood Mac, "Go your
own way". It could be messy, it could explode in your face. It could take
time. It could be a hell of a lot of fun. That's why I'm in it, for the fun of
creating my own world, and populating it with characters I like. Or hate. And
guess what? Most of my characters don't follow the rules, either.
Imagine that.
2 comments:
Heh - always go your own way. Best advice ever. I really believe that writers always come back to that in spite of the plethora of advice books and blogs and classes. Advice is a starting point for kicking off your own process. Now, advice for how to do your taxes is an entirely different matter.
Advice. Pick and choose. And sometimes learn the hard way. :)
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